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Low gravity field trine 2
Low gravity field trine 2















While these releases were once again handled by an independent third-party porting house called Alternative Games, the original developer of the series, Frozenbyte, later committed to handling the Linux port of their next game Trine 2 themselves, although us Linux gamers still needed to tolerate a delay of several months before we were actually able to play the game. Later that year came word that a port of Trine was expected to be released for Linux in the near future, with it finally arriving alongside updated and improved Shadowgrounds ports in the form of the Humble Frozenbyte Bundle (2011). As such, I accordingly became quite confident that this situation would at some point improve upon itself. By this point some of Frozenbyte's earlier titles in the Shadowgrounds series (2005-2007) had already arrived on Linux in the form of somewhat underwhelming third-party ports, but with the knowledge I had gained from their policy regarding screenshots, I had discovered that the game's original developers were well capable of trying new and better methods of interacting with their community. This is a sadly underused marketing technique which also provides the added benefit of allowing a company's game titles to have beautifully well illustrated articles on Wikipedia.

#Low gravity field trine 2 full#

The original Trine (2009) first became notable to me after I had discovered that its developer Frozenbyte had given full permission to redistribute certain screenshots of the game under a Creative Commons license as long as an attribution back to them was preserved. Hard Drive: 500 GB Western Digital Caviar Blackĭesktop Environment: Xfce with composting Memory: 4 Gigabytes DDR3 PC10666, 1333 MHz Processor: AMD Phenom II X4 955 BE 3.2 Ghz















Low gravity field trine 2